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Don't Get Caught!

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Devlog

  • Preparing playtest 2
    April 09, 2025 by McRadane
    Dev of playtest 2 are on the way. After the first playtest, I received feedback regarding controls, and also a bug with the player climbing on the air I replaced the old chunky function managing all t... Continue reading
  • Technical Playtest
    March 30, 2025 by McRadane
    The time has come: the first Playtest is ready! This is a technical demo: there’s no new gameplay since the GameJam build. What’s new is a more modern resolution that adapts to different screens... Continue reading
  • Preparing playtests
    March 17, 2025 by McRadane
    After exploring some other genre and tools, I restarted the development of this project I'm currently in a first phase of refactoring. I clean some code, add new features (like an option menu), and pr... Continue reading
  • End of GameJam
    December 11, 2022 by McRadane
    The GameJam is over, so I release this first version. In the upcomming days, I'll try to address some remaining bugs, and add more levels (except the two tutorial rooms, there is only one level for th... Continue reading
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